Some %men/women% shape destiny and create their legacy with the quill, the chisel, or the lyre. Others carve it out with the sword.
There's talk of some noble families changing their crests, and adopting draconic imagery to show they served in the war. But it's doubtful any of them will include a pitchfork.
Maybe you should keep this on whenever you pose for a portrait or statue. That way you can put a stop to all those terrible renditions of your face. Half of them make you seem like a deranged lunatic, and the other half as though you've smelled something foul and decided to demonstrate your contempt with an upturned nose.
Many different artisans worked on this splendid suit of armor. All of them wanted to honor you, and share in your moment of glory.
Everyone -- from royalty to peasantry, paladins to scoundrels, harlots to priestesses -- wants to shake your hand these days. Hence you sometimes have to avoid encasing your fists in hard steel.
There are many ways to ensure you leave a legacy. One of them is to become the %matriarch/patriarch% of a family whose name and deeds can continue throughout the ages. This will prove much more feasible if you don't let anyone jam a sword into unprotected loins.
Where Carnus walked, blood was shed and kingdoms crumbled. Where you walk, friends smile and the people cheer your name. You win.
You have a lot of rings. In fact, you probably have enough to propose marriage to every %woman/man% in West Kruna simultaneously (though you'll probably refrain from doing so). But however many you have, and however many more will come into your possession before your tale is done, this is one you'll always treasure.
Countless riches and priceless artifacts have passed through your hands, but none as valuable as Solus' loyalty and friendship.