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General Info[]

Adventures are a mini campaign for 5 guild members, each with their own adventurer.

They are accessible from the backpack in the guild hall

Only one instance of a specific adventure can be joined at any given time. (ex. you won't be able to join a Filth of the City adventure if you're already participating in another Filth of the City adventure)


Summoning an Adventure[]

Summoning an adventure requires an adventure essence (consumed upon summoning)

upon summoning the adventure you need to choose either a public or private adventure

  • public adventures will be available to all guild members
  • private adventures have a code that guild members need to use in order to join your adventure

Adventurers[]

When embarking on an adventure you will need to choose an adventurer

Each adventurer can equip:

  • 1 piece of equipment
  • 1 provision (can be consumed during an adventure)
  • 1 boon (automatically consumed upon embarking)

when facing Adventure Raids each adventurer will be able to cast a single Ability on it. There can not be duplicates of a single ability cast on a single raid (ie. only one Vindicate can be cast on a single raid)

Upon completion of an adventure (be it success or failure), the adventurer will become fatigued for 48 hours, you can spend 8 Planet Coin to remove this status.

Tiles[]

Budding adventurers must fight through a variety of tiles before fighting the boss at the end of each node. Running out of health will bring the adventure to a premature end.

Tile Name Description
Tile nothing Basic This Tile has no special effects.
Tile trap Trap Party receives additional damage unless a Rogue is in the party.
Tile hidden cache Hidden Cache Chance to receive extra items if a Rogue is in the party.
Tile relic Relic Partially heals the party upon Tile completion if a Cleric is in the party
(15% of the party HP).
Tile skull Cursed Ground Chance to miss while exploring this Tile unless a Cleric is in the party.
Tile rough terrain Rough Terrain Party receives more damage unless a Ranger is in the party.
Tile rangers supplies Ranger's Supplies Chance to receive extra items if a Ranger is in the party.
Tile choke point Chokepoint Party receives less damage if a Knight is in the party.
Tile runes of binding Runes of Binding Chance to miss while exploring this tile unless a Mage is in the party.

List of Adventures[]

There are currently 5 Adventures (easiest to hardest):


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