Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment worn; Extra damage for each unique Citadel book owned
Castellan: Chance for bonus damage; Extra damage against Guild raids; Extra damage for each unique piece of Citadel Master equipment owned; Extra damage for each unique Citadel book owned
Master of the Citadel: Chance for bonus damage; Chance to negate damage from Keron the Sky-Shaker; Citadel Master Hunforth gains 20 Attack and Defense for each Citadel Book owned
"Call those walls? I've seen privies with better fortifications! Make them higher and thicker, or that's what you'll spend the rest of your worthless lives building -- privies. And I'll crap all over those too." -- Citadel Master Hunfort
"The moat goes around the outside! The outside! It's meant to keep enemies out, not trap me in here with a bunch of bloody idiots who couldn't find their asses with both hands and a hunting dog!" -- Citadel Master Hunforth
"No, don't build %name%'s residence next to the alchemists. If those potion-mixing lunatics blow the place up, I don't want King Jamus asking why the dragon-rider's just a pair of smoking boots." -- Citadel Master Hunforth
"The weaponsmith and armorsmith hate each other. Make them neighbors. Then they'll try showing off, and we'll get the best work out of them both." -- Citadel Master Hunforth
"We'll need a pub near the barracks, unless you want drunk soldiers staggering around everywhere and spewing their dinner in the street." -- Citadel Master Hunforth
"Mark my words, it's only a matter of time till the dragons find out about this place and attack. Then you won't be so proud of saving a bit of gold by hiring cheap goblin labor." -- Citadel Master Hunforth
"The wizard's tower needs to go somewhere people can keep an eye on it. I don't trust that Faustus..." -- Citadel Master Hunforth
"Where'd %name% get the money for a citadel anyway? It's not right, if you ask me, all this getting rich in times of war." -- Citadel Master Hunforth
"Put the pet emporium near the stables, and keep them away from where the nobles stay. You know what those rich tossers are like when it comes to filth and stink." -- Citadel Master Hunforth
Community content is available under CC-BY-SA
unless otherwise noted.